sensing and communicating computer systems continue to show their applicability
in various settings. The Smart-Its
platform, which we present, testifies to this. We have developed a game called
"Context-Nuggets", in order to test and demonstrate the extremities of
this platform when subjected to a setting with multiple, ad-hoc users,
discovering each other and exchanging context data. Attendees simply attach a
Smart-It to their body and they can join in. The gaming strategy entails
collecting as much "context" as possible, through altering interactive
behavior with other players. Context sources include light, audio and movement
sensors. Context is traded via short-range wireless communications.
A tool that manages the on-site gaming statistics is also used for analyzing run-time behavior and system status of the Smart-Its.
The "Context Nuggets Demo" is shown at Ubicomp 2003 conference in Seattle, USA.
Here you find the game instructions for playing Context Nuggets.
the game is running, players can login to their accounts here.
(Only available form the UbiComp 2003 Conference Network)