Point&click researches on ways to control devices in the environment using a single handheld device and interface. It concludes that a split in two phases (point and click) is most appropriate also for controlling (embedded) electronic devices in a physical environment. It also found that there is less chance to find a general interface for presenting control to the user and concludes that devices must download control information to the controlling device - but in a structured matter so that differences between various devices are kept minimal. The system approach should follow a 3-step process before interaction (point, click, download). The Point&Click prototype implements a 5 button 1-hand usable small handheld computing interface device that demonstrates the found usability principles. More information.
Start/End: 1999
Research Topics: Interaction design for Ubiquitous Computing environments
Application and economic dissemination: Prototype
Follow-ups: UbicompBrowser, ElectronicManual